Supplement VI: Majestic Wilderlands Contents

1)    Foreword

2)    Men & Magic

3)    Introduction

4)    Characters (Fighting Men) 

i)                   Berserkers

ii)                Knights

iii)              Soldiers

iv)              Paladins of Mitra

v)                Myrmidons of Set

5)    Characters (Magic-users)   

i)                   Magic-users (additions)

ii)                Mages, Order of Thoth

iii)              Artificers, Order of the Viridian Eye

iv)              Wizards, Order of the Trehaen

v)                Rune-casters, Order of Thor

vi)              Theurgists, Order of Set

6)    Characters (Clerics)

i)                   General Notes on Religion

ii)                Clerics (additions)

iii)              Priests

iv)              Religious Ranks

v)                Deities of the Majestic Wilderlands  

7)    Characters (Rogues)

i)                   Burglar

ii)                Thug

iii)              Mountebank        

iv)              The Claws of Kalis

v)                Merchant Adventurer

8)    Non-Adventurers     

i)                   Craftsman

ii)                Hedge Mages

iii)              Priest

iv)              Scholars     

9)    Races

i)                   Creation of the Races

ii)                Man

iii)              Elves

iv)              Halfling

v)                Half-Elves

vi)              Dwarves    

vii)           Gnomes

viii)         Orcs

ix)              Goblins

x)                Reptile Men

xi)              Lizard Men

xii)           Serpent Men

xiii)         Viridians

xiv)         Half-Viridans

10)           Characters (Abilities)

i)                   Ability Roll

ii)                Individual Abilities

iii)              Accounting

iv)              Athletics

v)                Climbing

vi)              Eavesdrop

vii)           Herblore

viii)         History

ix)              Intimidation

x)                Legerdemain

xi)              Locution

xii)           Mathematics

xiii)         Natural Philosophy

xiv)         Perceive

xv)           Physician

xvi)         Professional (type) (varies)

xvii)      Research

xviii)    Stealth

xix)         Survival

xx)           Strategy

xxi)         Thaumatalogy

xxii)      Character Classes, and Ability Bonuses

11)           Optional Combat Rules

i)                   Crossbows

ii)                Pole arms and Halberds

iii)              Prone

iv)              Shields

v)                Head Shots

vi)              Face Shot

12)           Magic in the Wilderlands

i)                   Rituals

ii)                New Spells/Rituals

13)           Monsters & Treasures

14)           Monsters

i)                   Dragons

ii)                Boglings

iii)              The Children of Blood

15)           Magic Items

i)                   Crystals of Power

ii)                The Weapons of Power

iii)              Regalia of the Demon King

iv)              The Taigh

16)           Underworld & Wilderness Adventures

17)           The Majestic Wilderlands       

18)           Map of the Wilderlands

19)           Regions      

i)                   Icereach     

ii)                Nordheim

iii)              Dunador    

iv)              The Winedark Sea

v)                Nome

vi)              Viridistan, Tharia, Antil, The Padizan Peninsula

vii)           Tarantis     

viii)         Karak Empire

ix)              Lenap

x)                Sarnia

xi)              The Crimson Sea 

xii)           Tlan

xiii)         Sea of Five Winds

xiv)         Karian Isles

xv)           Ament Plains

xvi)         Kynar        

xvii)      Khinor

xviii)    Ghinor

xix)         The Dawn Ocean 

20)           The Main Campaign Area      

i)                   Overview   

ii)                Viridstan Empire

iii)              Tharia

iv)              Antil 

v)                Padizan Peninsula

21)           Cultures & Religions

i)                   Dannu

ii)                Hamakhis

iii)              Kalis

iv)              Mitra

v)                Nephthys

vi)              Set

vii)           Silvanus     

viii)         Thor

ix)              Thoth

x)                Veritas

xi)              Ghinorians

xii)           Tharians    

xiii)         Elessarians

xiv)         Skandians

xv)           Elves

xvi)         Dwarves    

xvii)      Halflings

xviii)    Gnomes     

xix)         Goblins

xx)           Orcs

xxi)         Sarnic

xxii)      Silvani